![]() She's nowhere near as bad as Su or Noah, but nowhere near as strong as Emily, Astaroth, Kurenai, or Sakura.Ģ- Several characters are faster at clearing than Emily when actively played(without auto target), Emily is just the most commonly used and empowered character because she can be used to afk roll through the basic content in point 1.ģ- Sustain isn't needed in tower unless you intend on taking hits. ![]() This is specifically comparing her to other level 75 Taimanins with similar weapons(5/5 SR or 1/5 UR with 3-4 attack magatamas), and level 20+ in Damage, Skill Damage, and Cooldown reduction. Tokiko is strictly in the middle in terms of clear speed in all mono color builds, regardless of melee/range spec. That said 90% of your play is farming the first batch so if a character sucks statwise but is fun there's nothing wrong with that.ġ- Any character can do Story/Events(not Bonus Section)/Dailies, some do it faster than others. It should not be hard to work that math out. It's not really possible for them to make someone better than Emily for the first batch and PvP is stupid so you only need to measure a character in if they have the sustain/DPS to do Tower/Bonus attached to moves that actually work. Tower/Bonus where you need to not just optimize the passives but also create some sort of multiplying synergistic damage and healing engine to overcome the ridiculous stat walls, and PVP which is stupid. Originally posted by William Shakesman:There's really only three modes of play: Story/events/dailies where everything is trivial because it was balanced before supporter/weapon locker passives. another wall of text, hopefully ppl get that i care about and don't hate on her :). It's just that her damage fails to compensate for her weaknesses. With the 'mobile' and 'glass' parts doing well and a serious lack of 'cannon'.Įdit: It's no like she's doing 'no damage'. Taking her limited supporter into account, it feels to me Tokiko was designed to be a very mobile glass-cannon. My current plan is to sit back with my remaining 100 pulls and wait on something different. I've put 250ish pulls into her and well, it is what is. If you manage to put together someting decent (for 'non casual content'), please let me know. ![]() Regarding supporters i've tried everything i can think of: Kotone, Ichika, Kaworu, Suruga, Yuno, Spica, Suzune, Tokiko, Grani, Lydia, Homura, Sora, Hibiki, Fuyumi, Noah, Murasaki. LvL 5 Arena Weapon, all abilities maxed out. Wicked Slasher is a pretty safe abilty and you can get in 'free damage' if you manage to set up Hypnosis Seal. i think she has (compared to Tokiko) better 'tools'. Yet i would still consider Murasaki your best and or most f2p-friendly shot at doing tower or bonus stages.) And having something in the armory is important as well. (*Disclaimer for new players: If something can one-shot you, you still won't be fine. Take a LvL 5 Arena Weapon (or maybe the SR healing one) and any combination of Yuuna, Kotone, Ichika, Kaworu or Suruga, slap on a couple of red magatama and you are good to clear any bonus stage or tower. Without having played Su and Rinko, i can't evaluate them. She's faster than Murasaki in clearing 'casual content' (which i don't really care about). I think i understand where you are coming from. I'd say she's stronger than characters like Su, Murasaki(in some situations), Oboro, and Rinko, but she's definitely nowhere near Astaroth, Emily, Shiranui, and Kurenai. I wouldn't use her 'cause I just don't like her playstyle(s), because other characters do her job on either ranged or melee better. I really hope that Gremory will rework (or maybe 'finish') her to some extent. ![]() I'm pretty sure that my (by far better equiped) Tokiko wouldn't be able to do the same. When i started clearing the tower, i played the first 35 stages with Oboro. (.i just can't play the content i'd like to play with her -( ) Imho her 'good damage' in 'casual content' is due to her high mobility paired with ranged options. I've tried bonus stage with her and.well let's not talk about it. I can run ('hard') dailys, timeattack (and other casual content) just fine (as everyone can), but i can't see her clearing anything relevant, such as Tower or bonus stages. Your options are 'close to no damage' and 'a bit damage' (still sub-par to other characters). It basically doesn't matter how you build her. Originally posted by Lapinoire:Her damage is good once she's built, but you can say that about any character, and they'd basically do it better.
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